The IEEE VR 2013 Workshop on Immersive Volumetric Interaction is intended to bring together  researchers, developers, and users from multiple communities in Virtual Environments, 3D User Interfaces, and Immersive Visualizations to discuss issues and share ideas that relate to the process,  interaction modalities, hardware, software, interface constraints, and users’ goals and workflow as they relate to the problem of interacting with volumetric data in immersive visualizations and/or multiple objects defined as a volume in virtual environments. This workshop will provide a forum for presentations and energized discussions to initial new and exciting developments in this area as well as connections for collaborations among multiple research disciplines.

The workshop is organized by Amy Banic (University of Wyoming), Patrick O’Leary (Kitware, Inc.), and Zachary Wartell (University of North Carolina at Charlotte).

Physical Event